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Genre: Action :: Players: 1 :: Released: 28/2/10

Army Men Mobile Ops Review

Developer: Connect2Media


Game Features


Soldiers to unlock and upgrade options available
Reasonable graphics and sound


No targeting option
Game gets quite hard
Lack of instructions on upgrades and equipment

See Compatible Handsets












Review Details
Handset Sony-Ericsson K800i
Time Played 2 hours
Game Progress Level 4

Anannya Sen’s Review

Review Date: 01/3/10

Play with your little men.

Army Men seems loosely based on the computer game series that began in the late 90s. It's been adapted for mobile and the game sees you take control of the green army to fight against the evil tan army. For those who are unfamiliar with army men, having grown up in the last 10 years or so and only being exposed to PS2 or later consoles, it seems that in the 50s and onwards, every kid in America, and usually Britain as well, played with these little plastic figurines at some point. Then some bright spark thought about creating a game (maybe after seeing them in Toy Story).

Anyway, it's a pretty standard war game. You have to pick 3 soldiers for each mission and they are all pretty different. I'll just give you their names as it's fairly obvious what their key attributes are from those alone. Rifle man, mortar man, bazooka guy (not sure why he's not a man), grenadier and minesweeper. There may be others, but I didn't get that far into the game.

Once you've selected your terrific threesom, you can switch between them in the game with the left soft key. Obviously some areas require specific men, e.g. a minefield or a wall that the bazooka guy has to blast. They each have their own health bar and ammo supply. Getting health (from a box or barrel) will only restore health of that member of your squad.

The missions always have a primary and secondary objective. The primary one is usually to get somewhere and the secondary one is usually to blow something up or retreive something on the way. The right soft key brings up the map. Controls are pretty simple, rifle man will autotarget things (although I don't think there's a switch target function which is annoying), bazooka guy fires in a straight line and for mortar man, pressing 5 once brings up the targeting scope and after you move it to the desired location, press it again to fire.

Which brings me to my first gripe about the game. There doesn't seem to be a back button during normal menus. So to quit the game you have to select your troops, start the mission, then pause and THEN you can quit. Annoying. Secondly there is no mid game save which is a shame as some levels are bigger than others. None are that huge that about 10 minutes or so of concentrated play won't get you through them, but it would have been nice to have.

Thirdly the instructions are vague. While it's obvious what the different men do, the upgrade features are not properly explained and neither is the item feature. You can pick up helmets, flak jackets and extra ammo pouches on later levels, but there's nothing telling you how or where to equip it. Although it's not hard to figure out, what is silly is having a bunch of stats which you can spend upgrade points on but no explanation of what all the stats do. You will have to take a guess based on what the picture next to the stat is. Good luck.

And finally my fourth and final gripe is that the missions get tough pretty quickly. I'm on mission 4 (out of 6 I believe) and all of a sudden the Tan are everywhere and my first soldier is getting battered quite easily. There's not much in the way of stealth so it's a case of dying, learning the soldier locations and then trying again.

Graphics are not bad, the game is set around a normal house so there are big books, baseballs etc strewn everywhere to give the indication of relative size of the men. And the sound has a few effects and tones thrown in. But with several areas requiring improvement, I couldn't really get into the game and doubt I will come back and finish it off. Looks like I failed as a soldier!