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Genre: Turn based strategy :: Players: 1 :: Released: 20/3/10

Age of Empires III The Asian Dynasties Review

Pros

Game Features

Rating/100

Fun to play
Cool animation and sounds
Good longevity

Cons

AI is very tough on level 6
Not great instructions.

Sound
Help
Save Option
Highscore
Suspend/Resume
Bus/Tube Friendly
See Compatible Handsets

79

Graphics

73

Sound

71

Controls

80

Playability

84

Lastability

83

Review Details
Handset Sony-Ericsson K800i
Time Played 2.5 hours
Game Progress Level 6

Anannya Sen’s Review

Review Date: 06/4/10

Take part in the Japanese expansion when Samurai were the deadliest warriors known to man.


We play a fair few army management sim games and AOE III is a refreshing change. Primarily because it's set in feudal Japan where the Daimyo tried to invade Korea and stood against the Chinese and Korean forces. I'm not sure where the manufacturer's blurb about India comes in, maybe it's later on in the game.

I love this period of history (although I love all history) as I'm a big fan of Japanese culture. So it was pretty cool to be able to create archers, musketeers, samurai and naginata riders, then watch them go off and do battle.

You've played these sorts of games before but AOEIII isn't turn based strategy. It's more in the command and conquer mould and all the action occurs at once. So while you are watching your troops engage, you also have to keep an eye on your resources and defenses. Cos when your forces are depleted, the enemy is usually coming for your home town. Graphically the game is quite nice if a little small, however, the animation on the fighting is pretty cool as there's a separate one depending on what troop you build. And each one has their own sound effects too.

There are two levels for each mission in campaign mode, veteran and recruit. I've been playing recruit so far and it's a little easy at times, however the mission I'm on now (I think it's the last Japanese one) is pretty tough. The objectives vary from surviving for a period of time, taking a specific building or just demolishing everything. You have to assign villagers to gather wood and then you can build rice paddies to give you food or coin. Once you have enough of these you can build barracks, defensive towers, markets and even big monuments to increase your technological ability and improve your available troop selection.

One thing the game has is a nifty pause feature allowing you to take a respite from the action, but also plan your moves in advance and then unpause the game allowing you to execute them without frantically doing it mid slice. One thing the game doesn't have is a decent set of instructions and even though most of it is fairly obvious, especially with the early tutorials, this would have been nice for the army management sim virgins.

As some of the levels take a while, you can thankfully save mid level and then load up your saved game from the main menu screen. Don't go to campaign mission select expecting to be able continue. You have to save the game and then load it first.

The game is very enjoyable, especially due to the battle animation. It's quite intuitive with a simple point and click control system (triple tap selects all your soldiers) that's easy to get your head around. I definitely enjoyed playing the game, and realise that it's pretty big (in terms of levels in campaign mode) once you get into it.

If you like these sorts of games (Townsmen, C&C etc) then I would definitely recommend this one. Fun to play, cool animations and sound and good value for money in terms of longevity. Now, where's my katana?