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Genre: Platform :: Players: 1 :: Released: 20/9/06

Bomb Jack Review

Publisher: Kaasa :: Developer: Kaasa


Game Features


Perfect recreation of the original
Addictive gameplay perfect for mobiles
Really responsive controls


Graphics may look a little dated
Graphics don't take up whole screen and may look a little small

Save Option
Bus/Tube Friendly
See Compatible Handsets












Review Details
Handset Sony-Ericsson K600

Anannya Sen’s Review

Review Date: 22/9/06

AArrggghh!! It's as fun and addictive as the original!!

Hands up who's old enough to remember Bomb Jack? Ok, I see a few hands raised but not many. That's because Bomb Jack is old. Way old. In fact, if I remember correctly, the year was 1986 when I got it on the Commodore 64 and I was about 10 years old so you do the maths.

But, like a real classic, time is immemorial as this is a perfect arcade conversion and the game is still scarily addictive.

For those 'yoot' of today who don't remember Bomb Jack, it's a very simple platform concept. You have a screen with lots of bombs. Jack can defuse them so your mission, should you choose to accept it, is to collect all the bombs on the screen. If you collect them in the order they are lit you will even get a bonus but there are lots of nasties lurking around on the screen who start off pretty simple but get a lot harder later on largely due to their numbers. You have no offensive weapons except your magic cape which allows you to jump great distances. You can also control your descent so that you float down like a leaf or drop like a rock. What this means is that the game is all about controlling Bomb Jack and avoiding things, which is a lot of fun to do. You can also pick up special items which usually give you points or an extra life but there is one very useful one which turns all the monsters on the screen to coins and allows you to roam the level freely for a very short while.

The control was one of the great aspects of the original and it has been recreated very well on the mobile format. The joystick / keypad / D pad moves Jack around and pressing the main button or 5 will propel him into the air. Holding the main button (or 5) down again will make him flap his arms and slow his descent. Pressing down itself (down on the joystick or 8) will make him drop to the Earth like a stone. The controls are very very responsive and allow you to make quick movements in your chosen direction. I was very impressed with how easy the character was to control and how quick the reaction time of the input was. It was perfect for the SE K600 we tested it on.

The graphics are exactly the same as the original, although for some reason they don't take up the whole screen so they have a kind of widescreen look about them. Yes, they may look a little dated to some, and the sprites may be smaller than you remember but they are full of colour and quite vivid, and a nostalgic recreation of the original. Jack and the monsters are done well and the animation is spot on. Musically there's an intro tune for the menu screens and tunes in the levels and when you finish them. All the bases are covered really, including a gallery with shots of the original game instructions that were on the machines way back in 1984 when the game hit the arcades.

What's great about Bomb Jack is the playability. The game is so simple and addictive you'll find yourself playing it for ages. It's huge as well, I'm on level 61 and still going. The levels themselves are never that big and are well pitched for the time taken to complete (including when you turn the monsters to coins and have free rein). They basically keep you coming back for more even after you have exhausted your lives. The game saves progress so you can start where you left off which is great.

It may look simple, but the gameplay is scarily addictive and the game is a perfect example of how a mobile phone game should be.