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Genre: Action :: Players: 1 :: Released: 03/1/07

24: Agent Down Review

Publisher: I-Play :: Developer: Iplay


Game Features


Plenty of mini games
Levels are fairly quick


No sound
Average graphics
Slightly repetitive gameplay

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Review Details
Handset Sony-Ericsson K600

Anannya Sen’s Review

Review Date: 03/1/07

Jack's back in the sequel to the Bafta award winning game

This game is actually from late 2006 so I must apologise for the late review. A combination of Christmas parties and too many Christmas dinners is my feeble excuse. We always have a little soft spot in our hearts for 24 as before the game won the Bafta we played a little preview and most of our "suggestions" worked their way into the final version. It's a shame that I-Play didn't come to us again as while this is a good game, it could have been so much better.

Gone are the different settings and game types and what you have now is basically a stealth and shoot game with plenty of mini games in between. The still shot graphics are still pretty decent but the in game graphics consist of the night vision radar so what you get is a lot of green and shapes. At times I felt as if I was playing the game on the old Amstrad monitors. The characters on the screen are indistinguishable so it doesn't matter if you're looking at Jack, Curtis or one of the terrorists, they all look the same. The other office furniture is ok, but there isn't that much to the main level graphics. There is a fair bit more colour on the mini games but you don't have to play these that often. I think there may be sound as well, but on the version I played there wasn't any so the old tick tock tick tock suspense has gone a little bit.

The controls are actually quite simple and there's not that much to remember. Move around with the direction pad or the key pad and you can fire your selected weapon with the main button or 5. You can switch between weapons with the shoulder button and this will also allow you to switch to sniper mode on certain levels. The mini games are pretty self explanatory when you play them.

So how does it play compared to the Bafta original? Well, better in some ways and worse in others. There is another terrorist plot that Jack has to deal with (how many bad days can one person have and which of the developers watced Mission Impossible before making the game?) and he has Chloe and Curtis to help him. In between the levels the plot progresses with a few twists and turns, but the basic objective is the same, stay out of sight, shoot people and get to the end part of the level. The goons can spot bodies and get worried which increases your threat meter as does getting spotted on camera. This doesn't go down once increased and if it gets too high then the level is over. However, unlike the original, if you don't manage the level, the game doesn't go on and you get another chance. So there's only one way the plot will progress which is a bit of a shame. But at least you get to play the levels again and again until you clock them. The mini games are a lot better than the original which is a plus point, but you don't have to play them. They are only used when you are trying to pick a lock that you don't have a key for although you can get used to the mini games in the menu as they are selectable. There isn't much of an instruction manual for them, but you should be able to figure them out for yourself and they vary quite a bit.

There are different weapons you can use, either darts, the knife or a very peculiar grenade thingy which attracts the terrorists. It doesn't kill them, just attracts them so you can get around them another way. It sounds like a good idea but I never really used them and preferred to take people out with the darts. There isn't any difficulty level to select which is another shame but the levels are quite well paced. Easy early on and it gets a little tricky quite a bit later. The levels are pitched at a decent length and it takes a few minutes to complete each one even though some of them are timed.

The game is fun to play in places but it can get a little repetitive. The mini games are pretty cool as you have to think or use reactions, but during the main part you don't really have to play them. The shooting and sniper modes are also pretty enjoyable but the game lacks a certain something and is quite repetitive at times which is what lets it down. I-Play have added a few new mini games to make things a little interesting but some of the atmosphere of 24 and also the enjoyment is gone mainly from the lack of differentiation of the levels, the average graphics and the looseness of the plot.

24 Agent Down is unfortunately quite and apt title.