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Genre: Football, Management :: Players: 1 :: Released: 07/2/08

Fifa Manager '08 Review

Publisher: EA :: Developer: EA Mobile

Pros

Game Features

Rating/100

Slick interfaces and graphics
Lots of teams

Cons

Matches seem quite random
Too easy to quit and replay matches
Some menus not great

Sound
Help
Save Option
Suspend/Resume
Bus/Tube Friendly
See Compatible Handsets

71

Graphics

81

Sound

70

Controls

74

Playability

60

Lastability

73

Review Details
Handset Sony-Ericsson K800i
Time Played 2.5 hours
Game Progress 14 games unbeaten in Premier League

Anannya Sen’s Review

Review Date: 07/2/08

Is this the new Championship Manager?


Before I get onto the body of this review, let me answer the initial question with one word. No. It's kind of like a Jerry Bruckheimer movie, looks very nice, and flash on the outside but no real substance. Whereas Champ Manager is like Cube, low budget but a great experience and addictive as hell. Plus it was original.

Still, onto the game. Certainly on loading you can tell that it's got the Fifa feel, nice slick graphics and menus tht EA love to bring. A quick look at the instructions and you can see there isn't much there. Still, it's a manager game so you should be able to figure it out. Using the stick and shoulder buttons you can cycle through options. And all the standard ones are there, squad, training, tactics and transfers.

Thing is, none of these are that in depth. For instance, the squad doesn't have a great many players so if a few get injured or sent off (which seems to happen a lot for some reason), cover is thin on the ground. And training is only 2 sessions, not individual, so you end up just concentrating on the training hints you get from the coach after each match. Even the tactics aren't that great because while you can pick formation, you can see where each player is actually playing. You can see position next to their name, but if you're playing a 4-4-2 diamond, it won't tell you who the defensive midfielder is on the diamond, just that there are two central midfielders.

Transfers aren't too bad, but don't expect to be changing your squad in a big way. Players cost a lot and you don't have a lot. Still, that doesn't matter too much, because when you play a match it really is pretty random. And even worse than that, you can quit the match at any time and just replay it until you win. It only takes a few minutes so why not?

The interface on the actual match screen is good though, but only up to a point. Certainly graphically EA have done a good job and the colour bar makes it easy to tell what's going on. As with most sim games you can speed up the play thank God. But the menu on the pause is a little frustrating as you have to cycle left and right through the different information screens. What's even worse is that when you check player ratings you can see their stamina but you can't see it on the substitution menu! So you have to try and remember who you need to sub while swapping screens! How ridiculous is this??

Well, it seems I have been fairly negative in this review, and I guess I was at first with the game, but the fact you can quit and replay matches until you win makes it so easy to keep playing it over and over again. Plus with my one signing of Luis Oliveira up front with Torres, it makes beating Man U 4-0 all the sweeter. Certainly the board and the fans seem to think, so. However, after 14 games into the season, and currently unbeaten, the lure is wearing off quite a bit and the replays are becoming more of a chore.

When all's said and done, at the end of the day, football can often be a game about cliches and this is a prime example of that. Don't go for the £35m Shevchenko, but check out the £3m Adebayor. And this is a Liverpool fan saying that!

If you combined the graphics and interfaces of this game with the gameplay of Champ Manager I would probably never leave my flat!